ARMA Admin

Admin

Command

Example

Description

#login

#login password

#login

#login adminPW

Log in as the admin. Without password only possible if you are listed as an admin[] in server.cfg#Server_Options

#logout


Admin log out.

#mission filename

#mission filename difficulty

#mission myDM.intro

#mission myDM.intro Veteran

Select mission with known name and set the difficulty. Difficulty parameter is optional and if not set, current difficulty is kept.

#missions


Select mission.

#restart


Restart mission.

#reassign


Start over and reassign roles.

#shutdown


Shuts down the server immediately

#restartserver


Shuts down and restarts the server immediately (since Arma 3 v1.65.138168)

#shutdownserveraftermission


Shuts down the server after mission ends (since Arma 3 1.72.142200)

#restartserveraftermission


Shuts down and restarts the server after mission ends (since Arma 3 1.72.142200)

#init


Reload server config file loaded by -config option.

#exec ban name

#exec ban ID

#exec ban Player#

#exec ban nickName

#exec ban 47114712

#exec ban 3

Allows you to ban a player. Their ID will be added to the ban.txt

#kick name

#kick ID

#kick Player#

#kick nickName

#kick 47114712

#kick 3

Allows you to kick a player.

#monitor (interval in sec)

#monitor 1

Shows performance information of the server. Interval 0 means to stop monitoring.

Traffic

G

Guaranteed messages

NG

Non-Guaranteed messages

Player info

L

lobby

R

role selection

B

briefing

G

in-game

D

debriefing


#monitords (interval in sec)

#monitords 1

Shows performance information in the dedicated server console. Interval 0 means to stop monitoring. (since Arma 3 v1.64)

#debug off

#debug off

Disables debugging.

#debug (interval in sec)

#debug 30

Default interval is 10 seconds.

#debug (command) (param)

#debug checkFile expansion\Dta\ui.pbo

#debug userSent <username>

#debug userInfo <username>

#debug userQueue <username>

#debug JIPQueue <username>

#debug totalSent 10

The available commands are:

checkFile

userSent

userInfo

userQueue

totalSent

JIPQueue

Each command can be disabled by the use of the off parameter e.g. #debug userSent off

Each command differs a bit; some output to screen, some to log file etc.

You need some debugger capable of catching OutputDebugString running on the client machine

(one very small and easy to use is available at SysInternals website).

You launch this debugger, then launch ARMA client, connect to the server, and issue any of the commands.

#debug (command)

#debug von

#debug console

The available commands are:

console

Send to submitter what's on server console. Works as DebugAnswer for all writes into the console.

von

Outputs into logFile defined in server.cfg as e.g. logFile = "server_console.log";

Each of those commands should show a confirmation in the chat channels.